Unity GPU Profiling. GPU Profiling | by Ahmed Schrute | Unity Performance Optimization | Medium
2000 NPCs rendered with GPU Instancing, via a Vertex Shader. Only 15 setPass calls, 50+ FPS average. Per-Instance variables like random Albedo color, Texture, Emission, etc. : r/Unity3D
Mesh Animator - Highly efficient animated crowds. For support, please use email. | Page 4 - Unity Forum
GitHub - piti6/UnityGpuInstancedAnimation: Unity animation object with gpu instancing.
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Unity GPU Instancing in less than 7 minutes! - YouTube
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Using Hybrid Renderer V1 | Hybrid Renderer | 0.11.0-preview.44